Ratings: Difference between revisions
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As the player performs various actions, their ratings increase and open new opportunities for [[Contract]]s. | As the player performs various actions, their ratings increase and open new opportunities for [[Contract]]s. | ||
== History == | == History == | ||
{{History| | {{History|Update1.rc2|Introduced, but not visible to the player.}} | ||
{{History| | {{History|Update2.rc1|Made visible to the player as a contract item.}} | ||
{{History| | {{History|Alpha1|Contract completion popups now display rating gains.}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 13:17, 31 January 2023
Ratings keep track of the player's progress in various categories: Combat, Industry, Humanitarian, Logistics and Criminal.
As the player performs various actions, their ratings increase and open new opportunities for Contracts.
History
- Update1.rc2: Introduced, but not visible to the player.
- Update2.rc1: Made visible to the player as a contract item.
- Alpha1: Contract completion popups now display rating gains.