845
edits
Totengeist (talk | contribs) (→History: Add history update about FTL travel speed increase) |
Totengeist (talk | contribs) m (Fix link) |
||
Line 5: | Line 5: | ||
The player is hailed by a [[Tiddlet Breeder]] looking to transport 8 [[Tiddlet]]s and their transport crates to the end of the sector. The breeder has had trouble finding a ship to transport them as the Tiddlets are sensitive and prone to dying of shock when traveling through [[Hyperspace]] for longer than 12 seconds. | The player is hailed by a [[Tiddlet Breeder]] looking to transport 8 [[Tiddlet]]s and their transport crates to the end of the sector. The breeder has had trouble finding a ship to transport them as the Tiddlets are sensitive and prone to dying of shock when traveling through [[Hyperspace]] for longer than 12 seconds. | ||
The breeder claims the Tiddlets are supposed to be female, but | The breeder claims the Tiddlets are supposed to be female, but that isn't true. During the first Hyperspace jump after accepting the mission, they multiply and continue to do so until the end of the mission. Tiddlets reproduce telepathically, so there is no known way of keeping them from multiplying. | ||
== Paths == | == Paths == | ||
=== Humanitarian === | === Humanitarian === | ||
If the player delivers the Tiddlets to the sanctuary, they are rewarded with $400,000. If the player delivers a significant amount of Tiddlets, they will also receive two long-range [[Hyperspace | If the player delivers the Tiddlets to the sanctuary, they are rewarded with $400,000. If the player delivers a significant amount of Tiddlets, they will also receive two long-range [[Hyperspace Sensor]]s. | ||
=== Criminal === | === Criminal === | ||
Line 19: | Line 19: | ||
== Notes == | == Notes == | ||
[[File:Tiddlet-delivery-jobs.png|thumb|right|A sample of the jobs overlay during delivery of the contract.]] | [[File:Tiddlet-delivery-jobs.png|thumb|right|A sample of the jobs overlay during delivery of the contract.]] | ||
The route through the sector may require | The route through the sector may require many jumps, resulting in an ever-increasing Tiddlet population. When the player arrives at the last sector of the system, the ship will likely be overrun with Tiddlets. Since each must be delivered to the [[shuttle]] separately, delivering this contract can take a significant amount of time. It is advised to ensure sufficient resources are available to keep from becoming stranded or losing [[population|passengers]] and [[Crew Member|crew]]. | ||
During the contract, the [[Sector Map]] is updated with a green circle around the ship representing the safe jump distance. The number of Tiddlets born after each jump appears to be randomized. | During the contract, the [[Sector Map]] is updated with a green circle around the ship representing the safe jump distance. The number of Tiddlets born after each jump appears to be randomized. |