Deep Space Industrial: Difference between revisions
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[[Deep Space Industrial]] is an Introversion | [[Deep Space Industrial]] is an Introversion prototype that was originally abandoned. It was included in [[Chris Delay's FAIL Masterclass]] on May 5th, 2021. Following the Masterclass video, development on the project resumed and the project evolved into [[The Last Starship]]<ref>[https://steamcommunity.com/app/1857080/discussions/0/3419934180306984024/#c3419934180315797708 Failed Masterclass - The Last Starship General Discussions]. 4 June 2022. [https://web.archive.org/web/20220829162012/https://steamcommunity.com/app/1857080/discussions/0/3419934180306984024/ Archived 2022-08-29] at the Wayback Machine, steamcommunity.com.</ref>. The inspiration for the game was building a space-builder and mining game in the vein of Factorio. | ||
The Last Starship | |||
Features in The Last Starship that appeared in Deep Space Industrial include: | |||
* The anomaly | * The anomaly | ||
* Mining | * Mining | ||
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* Contracts | * Contracts | ||
* FTL travel | * FTL travel | ||
[[Category:Introversion Software]] |
Latest revision as of 22:21, 9 May 2023
Deep Space Industrial is an Introversion prototype that was originally abandoned. It was included in Chris Delay's FAIL Masterclass on May 5th, 2021. Following the Masterclass video, development on the project resumed and the project evolved into The Last Starship[1]. The inspiration for the game was building a space-builder and mining game in the vein of Factorio.
Features in The Last Starship that appeared in Deep Space Industrial include:
- The anomaly
- Mining
- Battle
- Drones
- Contracts
- FTL travel
- ↑ Failed Masterclass - The Last Starship General Discussions. 4 June 2022. Archived 2022-08-29 at the Wayback Machine, steamcommunity.com.