Weapon: Difference between revisions
Totengeist (talk | contribs) m (→History: Update history) |
Totengeist (talk | contribs) (→History: Add Alpha 2 & 3 changes) |
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{{Prehistory|Alpha1A|Added textures.}} | {{Prehistory|Alpha1A|Added textures.}} | ||
{{Prehistory|Alpha1C|Added textures.}} | {{Prehistory|Alpha1C|Added textures.}} | ||
{{History|Alpha 2|[[Ammo]] can be crafted.}} | |||
{{History|Alpha 3|Weapons must be manned by a crew member to function. Inactive weapons retract into the ship.}} | |||
[[Category:Equipment]] | [[Category:Equipment]] |
Revision as of 08:15, 11 May 2023
The game currently has three weapons: Gatling Gun, Railgun, and Cannon
Gatling Gun
Gatling Gun | |
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Grid size | 2 x 3 |
Power category | Weapons |
Inputs | Bullets |
Gatling guns are useful for destroying meteors and defending against hostile fighters. They are loaded with two stacks of bullets at a time and fire in a small but wide arc at a high rate.
They must be placed in the Hull, are size 2 x 3, and require 1 x 3 of internal space and an unobstructed area of 6 x 3, for a total size of 8 x 3.
Railgun
Railgun | |
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Grid size | 3 x 2 |
Power consumption | 1000MW when firing |
Power category | Weapons |
Inputs | Railgun Slugs |
Railguns are useful as sniping weapons as they have a long, thin firing arc that spreads out. They are loaded with one stack of Railgun Slugs at a time.
They must be placed in a 2 tile thick Hull, are 3 x 2, and require an unobstructed area of 6 x 3, for a total size of 9 x 3.
Cannon
Cannon | |
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Grid size | 3 x 2 |
Power category | Weapons |
Inputs | Cannon Shells |
Cannons are mid-range explosive weapons with a medium firing arc. They are loaded with one stack of Cannon Shells at a time.
They must be placed in the Hull, are size 3 x 2, and require an unobstructed area of 6 x 3, for a total size of 9 x 3.