Weapon: Difference between revisions

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Weapon
Only projectile weapons are currently available. There has been some suggestion that beam weapons may come down the line. Crew members must occupy weapons for them to function. They retract into the ship when not in use. Players can use the Battle Stations button to summon crew members to occupy weapons.


Currently the game has three weapons, the Gatling Gun, Railgun and Cannon
== Gatling Gun ==
=Gatling Gun=
{{Infobox object
Gatling guns are useful for destroying [[Meteor|meteors]] and defending against hostile fighter craft. They fire [[Ammo|bullets]] I'm a small but wide arc at a high rate
| name = '''Gatling Gun'''
| grid_size = 2 x 3
| inputs = [[Power]]
[[Ammo#Bullets|Bullets]]
| power_category = Weapons
}}
Gatling guns are useful for destroying [[meteor]]s and defending against hostile [[fighter]]s. They are loaded with two stacks of bullets at a time and fire in a small but wide arc at a high rate.


They must be placed in the [[Hull]], with an internal requirement of 1x3, a size of 2x3 and an unobstructed area of 6x3 needed, for a total size of 8x3
They must be placed in the [[Hull]]. The object itself is of size 3 x 2, need an unobstructed area in front of 3 x 6 and internal space of 3 x 1 and a space for the crew to operate it (the middle tile behind the object), giving an overall space of 3 x 9 + 1
=Railgun=
Railguns are useful as a sniping weapon, they have a very long but thin fire arc that spreads out.
They fire [[Ammo|Railgun Slugs]].
They are a 3x3 but with a 2x3 requirement to be placed in [[Hull]].
They require an unobstructed 6x3 for a total size of 9x3


== Railgun ==
{{Infobox object
| name = '''Railgun'''
| grid_size = 3 x 2
| inputs = [[Power]]
[[Ammo#Railgun Slugs|Railgun Slugs]]
| power_category = Weapons
| power_consumption=1000MW when firing}}
Railguns are useful as sniping weapons as they have a long, thin firing arc that spreads out. They are loaded with one stack of Railgun Slugs at a time.


=Cannon=
They must be placed in the [[Hull]]. The object itself is of size 3 x 2, need an unobstructed area in front of 3 x 6 and internal space of 3 x 1 and a space for the crew to operate it (the middle tile behind the object), giving an overall space of 3 x 9 + 1
Cannons are a mide range explosive weapon, with a medium fire arc. They fire [[Ammo|Cannon Shells]].
 
They are a 3x3 with a 2x3 in [[Hull]] requirement and need an unobstructed 6x3 area, for a total size of 9x3
== Cannon ==
{{Infobox object
| name = '''Cannon'''
| grid_size = 3 x 2
| inputs = [[Power]]
[[Ammo#Cannon Shells|Cannon Shells]]
| power_category = Weapons
}}
Cannons are mid-range explosive weapons with a medium firing arc. They are loaded with one stack of Cannon Shells at a time.
 
They must be placed in the [[Hull]]. The object itself is of size 3 x 2, need an unobstructed area in front of 3 x 6 and internal space of 3 x 1 and a space for the crew to operate it (the middle tile behind the object), giving an overall space of 3 x 9 + 1
 
== History ==
{{Prehistory|Update 1.rc2|Introduced.}}
{{Prehistory|DEMO3A|Changed height of Railgun and Cannon from 3 to 2 and added textures.}}
{{Prehistory|Alpha1A|Added textures.}}
{{Prehistory|Alpha1C|Added textures.}}
{{History|Alpha 2|[[Ammo]] can be crafted.}}
{{History|Alpha 3|Weapons must be occupied by a crew member to function. Inactive weapons retract into the ship.}}
 
[[Category:Crew station]]
[[Category:Equipment]]

Latest revision as of 04:30, 13 May 2023

Only projectile weapons are currently available. There has been some suggestion that beam weapons may come down the line. Crew members must occupy weapons for them to function. They retract into the ship when not in use. Players can use the Battle Stations button to summon crew members to occupy weapons.

Gatling Gun[edit | edit source]

Gatling Gun
Grid size 2 x 3
Power category Weapons
Inputs

Power

Bullets

Gatling guns are useful for destroying meteors and defending against hostile fighters. They are loaded with two stacks of bullets at a time and fire in a small but wide arc at a high rate.

They must be placed in the Hull. The object itself is of size 3 x 2, need an unobstructed area in front of 3 x 6 and internal space of 3 x 1 and a space for the crew to operate it (the middle tile behind the object), giving an overall space of 3 x 9 + 1

Railgun[edit | edit source]

Railgun
Grid size 3 x 2
Power consumption 1000MW when firing
Power category Weapons
Inputs

Power

Railgun Slugs

Railguns are useful as sniping weapons as they have a long, thin firing arc that spreads out. They are loaded with one stack of Railgun Slugs at a time.

They must be placed in the Hull. The object itself is of size 3 x 2, need an unobstructed area in front of 3 x 6 and internal space of 3 x 1 and a space for the crew to operate it (the middle tile behind the object), giving an overall space of 3 x 9 + 1

Cannon[edit | edit source]

Cannon
Grid size 3 x 2
Power category Weapons
Inputs

Power

Cannon Shells

Cannons are mid-range explosive weapons with a medium firing arc. They are loaded with one stack of Cannon Shells at a time.

They must be placed in the Hull. The object itself is of size 3 x 2, need an unobstructed area in front of 3 x 6 and internal space of 3 x 1 and a space for the crew to operate it (the middle tile behind the object), giving an overall space of 3 x 9 + 1

History[edit | edit source]

  • Update 1.rc2: Introduced.
  • DEMO3A: Changed height of Railgun and Cannon from 3 to 2 and added textures.
  • Alpha1A: Added textures.
  • Alpha1C: Added textures.
  • Alpha 2: Ammo can be crafted.
  • Alpha 3: Weapons must be occupied by a crew member to function. Inactive weapons retract into the ship.