Sector: Difference between revisions

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(Added Alpha 4 sector limit for industry.)
 
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[[File:Sector Map.png|400px|thumb|right|alt=The sector map as seen in the game.|The sector map as seen in the game.]]
[[File:SectorMapExample.png|400px|thumb|right|alt=The sector map as seen in the game.|The sector map as seen in the game.]]
'''Sectors''' are a collection of procedurally generated [[Star Systems|star systems]]. The game begins in Sector 0. The player will travel to new sectors to outrun the [[void]]. During the [[playtest]], players cannot travel past Sector 5.
'''Sectors''' are a collection of procedurally generated [[Star System|star systems]]. The game begins in the Home Sector. The player will travel to new sectors to outrun the [[void]].


== History ==
== History ==
{{History|Update 1.rc2|Introduced.}}
{{Prehistory|Update 1.rc2|Introduced.}}
{{History|Update 2.rc1|Sector limit increased to 5.}}
{{Prehistory|Update 2.rc1|Increased sector limit to 5.}}
{{Prehistory|DEMO2B|Decreased sector limit to 2.}}
{{Prehistory|DEMO3A|Increased sector limit to 5.}}
{{Prehistory|Alpha1A|Removed sector limit.}}
{{Prehistory|Demo-Alpha1C|Set sector limit to 5.}}
{{History|Alpha 1D|Removed sector limit.}}
{{History|Alpha 4|Set sector limit to 1 for Industry Gamemode.}}
 
[[Category:The Last Starship]]

Latest revision as of 11:06, 23 June 2023

The sector map as seen in the game.
The sector map as seen in the game.

Sectors are a collection of procedurally generated star systems. The game begins in the Home Sector. The player will travel to new sectors to outrun the void.

History[edit | edit source]