Praxis: Difference between revisions

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[[File:The Praxis Interior.jpg|thumb|The Praxis as is presented to the player at the start of the game.]]
[[File:PraxisInterior.jpg|thumb|The Praxis as is presented to the player at the start of the game.]]
The Praxis is one of the pre-built [[ships]] available for the player to start the game with, and unlike other pre-built Vessels, it includes the equipment, resources and crew necessary to start the Journey. It features three main spaces, and it's docking port is on the right. This vessel is relatively small and simplistic compared to other pre-builts, nevertheless it provides an excellent starting point for any new player.
The Praxis is one of the pre-built [[ships]] available for the player to start the game with, and unlike other pre-built Vessels, it includes the equipment, resources and crew necessary to start the Journey. It features three main spaces, and it's docking port is on the right. This vessel is relatively small and simplistic compared to other pre-builts, nevertheless it provides an excellent starting point for any new player.
=== Included in Inventory ===
=== Included in Inventory ===
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5 Crew members are pre-hired to operate the ship as well.
5 Crew members are pre-hired to operate the ship as well.
=== General structure and engineering observations. ===
=== General structure and engineering observations. ===
[[File:The Praxis Habitation.jpg|thumb|As illustrated in the image above, the Praxis has only 8 slots as standard, courtesy of a small habitation deck.]]
[[File:PraxisHabitation.jpg|thumb|As illustrated in the image above, the Praxis has only 8 slots as standard, courtesy of a small habitation deck.]]
The Praxis is a vessel that is designed to help the player along. It's two distinctive "Legs" are obvious spaces in which the engines may be placed, and the space immediately adjacent to them is just wide enough to fit another two engines. The "Walkway" that runs down the entire length of the ship, may be used as a reference to maintain symmetry when building hull extensions and installing equipment or weapons, and may also serve as a "main energy bus" of sorts, for if the player runs cable down the entire walkway, they will be able to easily manage all electrical connections without much trouble. The "Neck" of the ship (the corridor that connects the bow and the center section), also serves as an easy spot in which to place hyperspace sensors, drone bays, thrusters and other such equipment that can only be placed in walls. To a lesser extent, the same can be said of the front section of the vessel and the starboard and port walls of the "Engineering section".
The Praxis is a vessel that is designed to help the player along. It's two distinctive "Legs" are obvious spaces in which the engines may be placed, and the space immediately adjacent to them is just wide enough to fit another two engines. The "Walkway" that runs down the entire length of the ship, may be used as a reference to maintain symmetry when building hull extensions and installing equipment or weapons, and may also serve as a "main energy bus" of sorts, for if the player runs cable down the entire walkway, they will be able to easily manage all electrical connections without much trouble. The "Neck" of the ship (the corridor that connects the bow and the center section), also serves as an easy spot in which to place hyperspace sensors, drone bays, thrusters and other such equipment that can only be placed in walls. To a lesser extent, the same can be said of the front section of the vessel and the starboard and port walls of the "Engineering section".


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