Assembly Table: Difference between revisions

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It is 3x3 but requires a 1x1 where the crew operates it.
It is 3x3 but requires a 1x1 where the crew operates it.


[[Frame]]s go in the centre-right tile at default rotation (facing down) and rotate clockwise when the assembly table is rotated. [[Motor]]s and [[Power Coil]]s always go in the centre. The output is always in the opposite corner to the cable connection.
Visually, [[Frame]]s go in the centre-right tile at default rotation (facing down) and rotate clockwise when the assembly table is rotated. [[Motor]]s and [[Power Coil]]s always go in the centre. The output is always in the opposite corner to the cable connection. However, like with all objects, [[Robot Arms|Robot Arm]] can drop off and pick up from any location in the object.
== History ==
== History ==
{{History|Alpha 4|Introduced.}}
{{History|Alpha 4|Introduced.}}

Revision as of 02:52, 24 June 2023

Assembly Table
The operated Assembly Table sprite
Grid size 3 x 3
Power consumption 1-2 MW
Inputs Power

The Assembly Table is used to craft one of:

It is 3x3 but requires a 1x1 where the crew operates it.

Visually, Frames go in the centre-right tile at default rotation (facing down) and rotate clockwise when the assembly table is rotated. Motors and Power Coils always go in the centre. The output is always in the opposite corner to the cable connection. However, like with all objects, Robot Arm can drop off and pick up from any location in the object.

History