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[[Tank]]s provide storage for [[oxygen]], [[CO2|CO<sub>2</sub>]], [[water]], [[fuel]], [[sewage]], [[waste water]], and [[Deuterium]]. They can provide a stable supply of resources for equipment (e.g., fuel for reactors). [[Crew member]]s will refill tanks from [[ | [[Tank]]s provide storage for [[oxygen]], [[CO2|CO<sub>2</sub>]], [[water]], [[fuel]], [[sewage]], [[waste water]], and [[Deuterium]]. They can provide a stable supply of resources for equipment (e.g., fuel for reactors). [[Crew member]]s will refill tanks from [[container]]s using set up [[Loader]]s when necessary. | ||
The crew can repair damaged tanks. When a tank is destroyed, all contents are lost and irrecoverable. | The crew can repair damaged tanks. | ||
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When a tank is destroyed, all contents are lost and irrecoverable. | |||
==Huge Tank== | |||
Huge tanks can hold up to 22,500 units and stand on a 3x5 base. | |||
They can be looted from enemies or derelict ship. | |||
==Medium Tank== | |||
Medium tanks can hold up to 9,000 units and stand on a 2x3 base. | |||
They can be bought from [[Trade|Traders]] and looted from enemies or derelict ship. | |||
==Small Tank== | |||
Small tanks can hold up to 6,000 units and stand on a 2x2 base. | |||
They can be bought from traders and looted from enemies or derelict ship. | |||
==Production== | |||
A tank delivers as many units per second as demanded. It also takes as many units per second as provided. Currently there are no known limits. | |||
== History == | |||
{{Prehistory|Update 1.rc2|Introduced.}} | |||
{{Prehistory|Alpha1A|Renamed Large Tank to Huge Tank and add texture.}} | |||
[[Category:Equipment]] | |||