Armour: Difference between revisions
Jump to navigation
Jump to search
Totengeist (talk | contribs) m (Categorize, add link and formatting) |
m (Add Armour Sprite) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox construction|name='''Armour'''|base_cost=$400 / sq|mass=20|}} | {{Infobox construction|name='''Armour'''|base_cost=$400 / sq|mass=20||image1=[[File:Armour.png|150px|frameless|alt=Armour sprite]]}} | ||
'''Armour''' prevents [[Toughness]] damage from [[weapon]]s like the Gatling Gun, but is destroyed and will not be automatically repaired at a [[shipyard]]. | '''Armour''' prevents [[Toughness]] damage from [[weapon]]s like the Gatling Gun, but is destroyed and will not be automatically repaired at a [[shipyard]]. | ||
The Railgun and Cannon are both effective ways of dealing with armoured hostiles as the Railgun can pierce through armour and the Cannon is effective at removing it with its large area of effect. | The Railgun and Cannon are both effective ways of dealing with armoured hostiles as the Railgun can pierce through armour and the Cannon is effective at removing it with its large area of effect. | ||
[[Category:Construction | [[Category:Construction material]] |
Latest revision as of 09:12, 2 November 2024
Armour | |
---|---|
Base cost | $400 / sq |
Mass | 20 |
Armour prevents Toughness damage from weapons like the Gatling Gun, but is destroyed and will not be automatically repaired at a shipyard.
The Railgun and Cannon are both effective ways of dealing with armoured hostiles as the Railgun can pierce through armour and the Cannon is effective at removing it with its large area of effect.