Sector: Difference between revisions
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[[File:Sector Map.png|400px|thumb|right|alt=The sector map as seen in the game.|The sector map as seen in the game.]] | [[File:Sector Map.png|400px|thumb|right|alt=The sector map as seen in the game.|The sector map as seen in the game.]] | ||
'''Sectors''' are a collection of procedurally generated [[Star Systems|star systems]]. The game begins in Sector 0. The player will travel to new sectors to outrun the [[void]]. During the [[playtest]], players cannot travel past Sector 5. | '''Sectors''' are a collection of procedurally generated [[Star Systems|star systems]]. The game begins in Sector 0. The player will travel to new sectors to outrun the [[void]]. During the [[playtest]], players cannot travel past Sector 5. | ||
[[Category:The Last Starship]] | |||
== History == | == History == | ||
{{History|Update 1.rc2|Introduced.}} | {{History|Update 1.rc2|Introduced.}} | ||
{{History|Update 2.rc1|Sector limit increased to 5.}} | {{History|Update 2.rc1|Sector limit increased to 5.}} |
Revision as of 19:28, 5 September 2022
Sectors are a collection of procedurally generated star systems. The game begins in Sector 0. The player will travel to new sectors to outrun the void. During the playtest, players cannot travel past Sector 5.
History
- Update 1.rc2: Introduced.
- Update 2.rc1: Sector limit increased to 5.