Hyperspace Sensor: Difference between revisions
Jump to navigation
Jump to search
Totengeist (talk | contribs) m (Formatting) |
(Update file names) |
||
(3 intermediate revisions by one other user not shown) | |||
Line 5: | Line 5: | ||
| inputs = [[Power]] | | inputs = [[Power]] | ||
| outputs = Data | | outputs = Data | ||
|image1=[[File: | |image1=[[File:HyperspaceSensor.png|90px|frameless|alt=Hyperspace Sensor sprite]]}} | ||
'''[[Hyperspace]] Sensors''' collect data during [[FTL jump]]s for the [[Contract#Analyse|Open Contract: Analyse]]. More sensors allow for faster data collection. | '''[[Hyperspace]] Sensors''' collect data during [[FTL jump]]s for the [[Contract#Analyse|Open Contract: Analyse]]. More sensors allow for faster data collection. | ||
They are placed into the [[Hull]] of a [[Ship]] and are 2 x 3, with a 6 x 3 area of unobstructed space required for the sensors to extend, giving a total size of 8 x 3. | They are placed into the [[Hull]] of a [[Ship]] and are 2 x 3, with a 6 x 3 area of unobstructed space required for the sensors to extend, giving a total size of 8 x 3. | ||
[[Category:Equipment]] | |||
[[The trouble with Tiddlets]] [[contract]] will award the player with two long-range variants of the sensors, labeled as '''Hyperspace Sensor LR'''. These appear to have the same graphics and grid size as the regular sensors, but collect data significantly faster. | |||
== History == | |||
{{Prehistory|Update1.rc2|Introduced.}} | |||
{{Prehistory|Update2.rc1|Added interior space constraint.}} | |||
{{Prehistory|DEMO1|Introduced long-range Hyperspace Sensors.}} | |||
{{Prehistory|DEMO2B|Hyperspace Sensor LR correctly categorised as Logistics.}} | |||
[[Category:Equipment]] | [[Category:Equipment]] |
Latest revision as of 10:03, 23 June 2023
Hyperspace Sensor | |
---|---|
Grid size | 2 x 3 |
Power category | Logistics |
Inputs | Power |
Outputs | Data |
Hyperspace Sensors collect data during FTL jumps for the Open Contract: Analyse. More sensors allow for faster data collection.
They are placed into the Hull of a Ship and are 2 x 3, with a 6 x 3 area of unobstructed space required for the sensors to extend, giving a total size of 8 x 3.
The trouble with Tiddlets contract will award the player with two long-range variants of the sensors, labeled as Hyperspace Sensor LR. These appear to have the same graphics and grid size as the regular sensors, but collect data significantly faster.
History[edit | edit source]
- Update1.rc2: Introduced.
- Update2.rc1: Added interior space constraint.
- DEMO1: Introduced long-range Hyperspace Sensors.
- DEMO2B: Hyperspace Sensor LR correctly categorised as Logistics.