FTL Jump: Difference between revisions
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[[File: | [[File:HyperspaceTravelExample.png|thumb|right|A ship traveling through hyperspace.]] | ||
An [[FTL jump]] allows [[ship]]s to travel between systems and sectors via [[Hyperspace]]. | An [[FTL jump]] allows [[ship]]s to travel between systems and sectors via [[Hyperspace]]. | ||
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== History == | == History == | ||
{{ | {{Prehistory|Update1.rc2|Introduced.}} | ||
{{ | {{Prehistory|Alpha1A|FTL travel speed increased.}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 10:18, 23 June 2023
An FTL jump allows ships to travel between systems and sectors via Hyperspace.
Before being able to perform an FTL jump, a ship requires a source of power, an FTL Drive, engines for aligning the ship, and fuel to power the FTL drive and engines.
Contracts[edit | edit source]
Analyse:
Collect data on the expanding void using Hyperspace Sensors.
Make your new ship ready for flight:
Build the ship's flight and FTL jump systems, and make your first jump.
Transport small furry creatures to a sanctuary.
History[edit | edit source]
- Update1.rc2: Introduced.
- Alpha1A: FTL travel speed increased.