Population: Difference between revisions
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m (Shuttle to Cargo Shuttle) |
(Corrected food, water usage per person) |
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To survive, the population requires four things: | To survive, the population requires four things: | ||
* an [[oxygen]]-rich, [[CO2|CO<sub>2</sub>]]-poor [[atmosphere]] | * an [[oxygen]]-rich, [[CO2|CO<sub>2</sub>]]-poor [[atmosphere]] | ||
* | * 4 units of [[food]] each | ||
* | * 20 units of [[water]] each | ||
* the removal of [[sewage]] | * the removal of [[sewage]] | ||
The population will automatically use [[:Category:Resources|resource]]s stored in [[tank]]s. When civilians die, crew members transport the bodies, and a [[Cargo Shuttle]] arrives to pick them up. | |||
The population will automatically use [[:Category:Resources|resource]]s stored in [[tank]]s. When civilians die, crew members transport the bodies, and a [[ | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 18:33, 26 November 2023
The population of a ship is the combination of civilians and crew members that reside on a ship, whether temporarily as part of a contract or permanently.
To survive, the population requires four things:
- an oxygen-rich, CO2-poor atmosphere
- 4 units of food each
- 20 units of water each
- the removal of sewage
The population will automatically use resources stored in tanks. When civilians die, crew members transport the bodies, and a Cargo Shuttle arrives to pick them up.