Hyperspace Sensor: Difference between revisions

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| grid_size = 2 x 3
| grid_size = 2 x 3
| power_category = Logistics
| power_category = Logistics
| inputs = Power
| inputs = [[Power]]
| outputs = Data
| outputs = Data
}}
|image1=[[File:HyperspaceSensor.png|90px|frameless|alt=Hyperspace Sensor sprite]]}}
'''[[Hyperspace]] Sensors''' collect data during [[FTL jump]]s for the [[Contract#Analyse|Open Contract: Analyse]]. More sensors allow for faster data collection.


Hyperspace Sensors collect data during [[FTL jumps]] for the Open [[Contract]]: [[Contract#Analyse|Analyse]]. More sensors allow for faster data collection.
They are placed into the [[Hull]] of a [[Ship]] and are 2 x 3, with a 6 x 3 area of unobstructed space required for the sensors to extend, giving a total size of 8 x 3.
[[Category:Equipment]]


They are placed into the [[Hull]] of a [[Ship]] and are 2 x 3, with a 6 x 3 area of unobstructed space required for the sensors to extend, giving a total size of 8 x 3.
[[The trouble with Tiddlets]] [[contract]] will award the player with two long-range variants of the sensors, labeled as '''Hyperspace Sensor LR'''. These appear to have the same graphics and grid size as the regular sensors, but collect data significantly faster.
 
== History ==
{{Prehistory|Update1.rc2|Introduced.}}
{{Prehistory|Update2.rc1|Added interior space constraint.}}
{{Prehistory|DEMO1|Introduced long-range Hyperspace Sensors.}}
{{Prehistory|DEMO2B|Hyperspace Sensor LR correctly categorised as Logistics.}}


[[Category:Equipment]]
[[Category:Equipment]]

Latest revision as of 10:03, 23 June 2023

Hyperspace Sensor
Hyperspace Sensor sprite
Grid size 2 x 3
Power category Logistics
Inputs Power
Outputs Data

Hyperspace Sensors collect data during FTL jumps for the Open Contract: Analyse. More sensors allow for faster data collection.

They are placed into the Hull of a Ship and are 2 x 3, with a 6 x 3 area of unobstructed space required for the sensors to extend, giving a total size of 8 x 3.

The trouble with Tiddlets contract will award the player with two long-range variants of the sensors, labeled as Hyperspace Sensor LR. These appear to have the same graphics and grid size as the regular sensors, but collect data significantly faster.

History[edit | edit source]

  • Update1.rc2: Introduced.
  • Update2.rc1: Added interior space constraint.
  • DEMO1: Introduced long-range Hyperspace Sensors.
  • DEMO2B: Hyperspace Sensor LR correctly categorised as Logistics.