Anomaly: Difference between revisions
Jump to navigation
Jump to search
Totengeist (talk | contribs) (Add history) |
(Added approximate anomaly expansion rate.) |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
[[File: | [[File:VoidExample.png|300px|thumb|right|The void as seen in the main view.]] | ||
The [[ | [[File:SectorMapExample.png|300px|thumb|right|The void as seen in the [[Sector Map]].]] | ||
The '''anomaly''', sometimes referred to as the '''void''' or the '''collapse''', is a round blackness expanding from a collapsed star outwards into the universe. | |||
Opinions on the void seem varied within humanity: some want to understand it and learn to counter it, some want to escape and focus on a nomadic existence, and others believe someone created it and should be brought to justice. | Opinions on the void seem varied within humanity: some want to understand it and learn to counter it, some want to escape and focus on a nomadic existence, and others believe someone created it and should be brought to justice. | ||
If the void overtakes the player, the game ends. | Each time the player moves a ship or fleet through hyperspace, the void expands at a rate approximately one-quarter the distance traveled by the player's ship or fleet. If the void overtakes the player, the game ends. | ||
== Contracts == | == Contracts == | ||
{{Main|Contract}} | {{Main|Contract}} | ||
Line 12: | Line 13: | ||
* Evacuation | * Evacuation | ||
* Nomad | * Nomad | ||
== History == | == History == | ||
{{Prehistory|Update1.rc2|Introduced.}} | |||
{{ | {{Prehistory|Update2.rc1|Expansion rate is reduced.}} | ||
{{ | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Story]] | [[Category:Story]] |
Latest revision as of 17:32, 26 November 2023
The anomaly, sometimes referred to as the void or the collapse, is a round blackness expanding from a collapsed star outwards into the universe.
Opinions on the void seem varied within humanity: some want to understand it and learn to counter it, some want to escape and focus on a nomadic existence, and others believe someone created it and should be brought to justice.
Each time the player moves a ship or fleet through hyperspace, the void expands at a rate approximately one-quarter the distance traveled by the player's ship or fleet. If the void overtakes the player, the game ends.
Contracts[edit | edit source]
There are several contracts relating to the void and humanity's various responses to it:
- Analyse
- Justice
- Evacuation
- Nomad
History[edit | edit source]
- Update1.rc2: Introduced.
- Update2.rc1: Expansion rate is reduced.