Shipyard: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Totengeist (talk | contribs) m (→History: Update history links) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
'''Shipyards''' are where [[Ships]] are created and | '''Shipyards''' are where [[Ships]] are created, modified, and repaired. They are where additional ships can be added to your [[Fleet]]. | ||
[[Star System]]s with shipyards are more likely to have [[Colony|colonies]], although many do not. | [[Star System]]s with shipyards are more likely to have [[Colony|colonies]], although many do not. | ||
Ships can be repaired using the "Shipyard" construction menu. | |||
== Wares == | == Wares == | ||
Usually shipyards sell ships of different [[Ships#Templates|Templates]]. | Usually shipyards sell ships of different [[Ships#Templates|Templates]]. | ||
Line 9: | Line 11: | ||
*[[Scaffolding]] | *[[Scaffolding]] | ||
*[[Interior]] | *[[Interior]] | ||
*[[Hull] | *[[Hull]] | ||
== History == | == History == | ||
{{ | {{Prehistory|Update1.rc2|Introduced.}} | ||
{{ | {{Prehistory|Update2.rc1|There will always be at least one shipyard in the starting sector.}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 21:41, 20 March 2023
Shipyards are where Ships are created, modified, and repaired. They are where additional ships can be added to your Fleet.
Star Systems with shipyards are more likely to have colonies, although many do not.
Ships can be repaired using the "Shipyard" construction menu.
Wares[edit | edit source]
Usually shipyards sell ships of different Templates. It's also possible to modify your ships by adding or removing different Construction Materials, such as:
History[edit | edit source]
- Update1.rc2: Introduced.
- Update2.rc1: There will always be at least one shipyard in the starting sector.