Hyperspace Sensor: Difference between revisions
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[[The trouble with Tiddlets]] [[contract]] will award the player with two long-range variants of the sensors, labeled as '''Hyperspace Sensor LR'''. These appear to have the same graphics and grid size as the regular sensors, but collect data significantly faster. | [[The trouble with Tiddlets]] [[contract]] will award the player with two long-range variants of the sensors, labeled as '''Hyperspace Sensor LR'''. These appear to have the same graphics and grid size as the regular sensors, but collect data significantly faster. | ||
== History == | |||
{{History|Update1.rc2|Introduced.}} | |||
{{History|DEMO1|Introduced long-range Hyperspace Sensors.}} | |||
{{History|DEMO2B|Hyperspace Sensor LR correctly categorised as Logistics.}} |
Revision as of 00:17, 2 March 2023
Hyperspace Sensor | |
---|---|
Grid size | 2 x 3 |
Power category | Logistics |
Inputs | Power |
Outputs | Data |
Hyperspace Sensors collect data during FTL jumps for the Open Contract: Analyse. More sensors allow for faster data collection.
They are placed into the Hull of a Ship and are 2 x 3, with a 6 x 3 area of unobstructed space required for the sensors to extend, giving a total size of 8 x 3.
The trouble with Tiddlets contract will award the player with two long-range variants of the sensors, labeled as Hyperspace Sensor LR. These appear to have the same graphics and grid size as the regular sensors, but collect data significantly faster.
History
- Update1.rc2: Introduced.
- DEMO1: Introduced long-range Hyperspace Sensors.
- DEMO2B: Hyperspace Sensor LR correctly categorised as Logistics.