Population: Difference between revisions
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m (Shuttle to Cargo Shuttle) |
m (typo) |
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* the removal of [[sewage]] | * the removal of [[sewage]] | ||
The population will automatically use [[:Category:Resources|resource]]s stored in [[tank]]s. When civilians die, crew members transport the bodies, and a [[ | The population will automatically use [[:Category:Resources|resource]]s stored in [[tank]]s. When civilians die, crew members transport the bodies, and a [[cargo shuttle]] arrives to pick them up. | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Revision as of 02:28, 24 June 2023
The population of a ship is the combination of civilians and crew members that reside on a ship, whether temporarily as part of a contract or permanently.
To survive, the population requires four things:
- an oxygen-rich, CO2-poor atmosphere
- 20 units of food each
- 4 units of water each
- the removal of sewage
The population will automatically use resources stored in tanks. When civilians die, crew members transport the bodies, and a cargo shuttle arrives to pick them up.