Save file: Difference between revisions
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Game Version: Alpha13B - Steam | Game Version: Alpha13B - Steam | ||
''Note: You'll need your favourite text editor. I use <nowiki>https://notepad-plus-plus.org</nowiki> | ''Note: You'll need your favourite text editor. I use <nowiki>https://notepad-plus-plus.org</nowiki>'' | ||
''Note: For readabilty in this guide, example save-game text is indented (by 1 tab), but it isn't in original save-game files.'' | ''Note: For readabilty in this guide, example save-game text is indented (by 1 tab), but it isn't in original save-game files.'' | ||
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* In TLS, create your own ship and export it, or subscribe to a ship on steam workshop. Or alternatively, download a ship from a trusted website. | * In TLS, create your own ship and export it, or subscribe to a ship on steam workshop. Or alternatively, download a ship from a trusted website. | ||
TLS stores ships in the ship-folder: "C:\Users\<your-windows-username>\AppData\Local\Introversion\LastStarship\ships" | |||
* Each ship has a ship-file named "<ship-name>.ship", and an image file named "<ship-name>.png". | * Each ship has a ship-file named "<ship-name>.ship", and an image file named "<ship-name>.png". | ||
* Launch TLS, and select Creative Mode -> Create New Ship | * Launch TLS, and select Creative Mode -> Create New Ship | ||
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* Go back to menu and select: Save Game -> Create New Save, then give it a helpful name (e.g. ship-1 vs ship-2). | * Go back to menu and select: Save Game -> Create New Save, then give it a helpful name (e.g. ship-1 vs ship-2). | ||
* Go back to menu and select: "Abandon Game". | * Go back to menu and select: "Abandon Game". | ||
* Open the save-game folder (not the ship-folder): "C:\Users\<your-windows-username>\AppData\Local\Introversion\LastStarship\saves" | * Open the save-game folder (not the ship-folder): | ||
"C:\Users\<your-windows-username>\AppData\Local\Introversion\LastStarship\saves" | |||
* Open the save-game file (.space file) you just created, using your text editor. | * Open the save-game file (.space file) you just created, using your text editor. | ||
* Text search for "NEWSHIP", it should look like this... then delete this whole section including the BEGIN and END. | * Text search for "NEWSHIP", it should look like this... then delete this whole section including the BEGIN and END. |
Latest revision as of 11:30, 5 January 2025
Save files for the game are stored in %LOCALAPPDATA%\Introversion\LastStarship\saves
on Windows, ~/Library/Application\ Support/LastStarship/saves
on Mac, and ~/.local/share/Steam/steamapps/compatdata/1857080/pfx/drive_c/users/steamuser/AppData/Local/Introversion/LastStarship/saves
on Linux (using Proton). They are stored in a plaintext format and end in a .space
extension.
Common modifications[edit | edit source]
Enable mutli-system simulation[edit | edit source]
Multi-system simulation, introduced unofficially in Alpha 7, allows you to have ships in different systems at the same time. It was officially added to Industry mode in Alpha 8, but can be enabled in Free Roam and Survival modes by adding the line MultiSystemSimulation true
to the top of the save file (before the HUD section).
Add items to the Trade screen[edit | edit source]
If you are stuck in a system with no Trade screen or the Trade screen is missing an item you need:
- Save and close the game.
- In the directory listed above, find the
.space
file corresponding to the saved game and open it in a text editor. - Search for a line containing
TradePossible
. Set that to true.- Note: There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented.
- In the
TheirStock
section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount. - Save the changes, run the game, and load the save.
Add items to a shuttle[edit | edit source]
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it's necessary to modify a shuttle's inventory as it delivers cargo.
- Purchase something or initiate a mission delivery.
- As soon as the shuttle appears, save and close the game.
- In the directory listed above, find the
.space
file corresponding to the saved game and open it in a text editor. - Find the section for your ship. It should be the first section beginning with
BEGIN Layer
. Find the lineBEGIN Deliveries
inside that section. - In the the
Trade
section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount.
Refill a fuel tank[edit | edit source]
If your ship runs out of fuel, but you have a fuel tank installed:
- Save and close the game.
- In the directory listed above, find the
.space
file corresponding to the saved game and open it in a text editor. - Search for a line containing
Resource Fuel
. Spacing is important. - Ensure that the line belongs to a tank and that the tank belongs to the correct ship. Player-owned ships are listed as
FriendlyShip
type. - Update or add the corresponding
Quantity
line to add fuel to the tank. - Save the changes, run the game, and load the save.
How to setup an AI fight for two player-created ships[edit | edit source]
Game Version: Alpha13B - Steam
Note: You'll need your favourite text editor. I use https://notepad-plus-plus.org
Note: For readabilty in this guide, example save-game text is indented (by 1 tab), but it isn't in original save-game files.
TLS = The Last Starship
AI Strategy[edit | edit source]
You can assign an "AI-strategy" to either ship, which determine how they fight:
StrategyVeryCloseOrbit: Broadside orbits within Gatling gun range.
CloseRangeAggressive: Broadside orbits in cannon range just outside of gatling gun range.
MediumRangeOrbit: Broadside orbits within far end of cannon range.
LongRangeSniper: Broadside orbits at railgun range well outside of cannon range.
FastMovingJet: Forward facing strafing Runs, fly's straight at opponent then circles around to do it again.
Instructions[edit | edit source]
- In TLS, create your own ship and export it, or subscribe to a ship on steam workshop. Or alternatively, download a ship from a trusted website.
TLS stores ships in the ship-folder: "C:\Users\<your-windows-username>\AppData\Local\Introversion\LastStarship\ships"
- Each ship has a ship-file named "<ship-name>.ship", and an image file named "<ship-name>.png".
- Launch TLS, and select Creative Mode -> Create New Ship
- Go back to the main menu (by pressing the escape key) and select "Import Hostile", then select a ship to import. Note the name of the imported ship, which will appear in red at the top right of the screen. We'll refer to this as "ship-1".
- Repeat this process to import a second ship, "ship-2".
- Go back to menu and select: Save Game -> Create New Save, then give it a helpful name (e.g. ship-1 vs ship-2).
- Go back to menu and select: "Abandon Game".
- Open the save-game folder (not the ship-folder):
"C:\Users\<your-windows-username>\AppData\Local\Introversion\LastStarship\saves"
- Open the save-game file (.space file) you just created, using your text editor.
- Text search for "NEWSHIP", it should look like this... then delete this whole section including the BEGIN and END.
BEGIN Layer Name NEWSHIP Class Ship Id 1610 SystemId 1 Type FriendlyShip BEGIN GridMap Width 240 Height 160 BEGIN Palette BEGIN . END END BEGIN Cells END END BEGIN Networks END BEGIN PowerGrid LayerId 1610 BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END BEGIN Category Setting 100 END END BEGIN WorkQueue CargoTimer 0.2210033 END BEGIN Welfare END BEGIN Habitation SewageTimer 0.77749838675922600 END BEGIN Deliveries BEGIN Trade END END END
Info: occasionally there are other random ships named "NEWSHIP" with a much bigger definition. You can just ignore or delete them.
- Text search for the ship name you noted for "ship-1", you should find a section that starts like this:
BEGIN Layer Name "CANNON WALL FUN MK3" Author ZENRATH Class Ship Id 1612 SystemId 1 Type HostileShip Offset.x 0 Offset.y 0
- Change the Type from "HostileShip" to "FriendlyShip"
- Optionally, set both Offset.x and Offset.y to "0".
- Text search *from your current position* for "Strategy", then change the word immediately following "Strategy" to an AI-Strategy for ship-1.
BEGIN ShipAI Layer 1612 TargetId 1610 LastLaunch 153.87734406203825 Broadside -1 Engaged true Strategy FastMovingJet END
- Text search for the name you noted for "ship-2", you should find a section that starts like this:
BEGIN Layer Name DEFIANT Author RANAMAR Class Ship Id 2508 SystemId 1 Type HostileShip Offset.x 1500 Offset.y 1500
- Leave the Type as "HostileShip"
- Optionally, set both Offset.x and Offset.y to "1500".
- Text search again *from your current position* for "Strategy", then change the word immediately following "Strategy" to an AI-Strategy for ship-2.
BEGIN ShipAI Layer 2508 Broadside -1 Engaged true Strategy CloseRangeAggressive END
- Save the changes to your savegame (.space) file.
- Return to TLS. Select "Load Game", and the save-game you just edited.
- Quickly pause the game.
- At the top right of the screen, select ship-1, whose name should now be in green.
- Activate "Battle Stations".
- Un-pause the game, and enjoy the show!
- Items Inventory Codes
Inventory Item Codes[edit | edit source]
- This table is incomplete.
Inventory Item Codes ID Code Category Item AirReprocessor Life Support Air Reprocessor Airduct Life Support Airduct Assembler Logistics Assembly Table Asteroid Environment Asteroid Battery Storage Battery Box Cargo Equipment is packaged in a box for transport Bullets Ammunition Bullets Cannon Weapons Cannon CannonShell Ammunition Cannon Shells ChemicalLab Logistics Chemical Lab Civilian Crew Civilian CarbonDioxide Resource CO2 Comet Environment Ice Comet Compost Resource Compost CrewMember Crew Crew Member CoilComponent Component Energy Coil CopperIngot Industry Copper Ingot CopperMinerals Industry Copper Minerals Deflector Weapons Deflector Deuterium Resource Deuterium DockingPort Logistics Docking Port Door Other Door DroneBay Logistics Drone Bay EnergyCell Resource Energy Cell EnergyTransmitter Science Energy Transmitter Engine Propulsion Engine Equipment Unknown Unknown Explosives Resource Explosives Fabricator Logistics Fabricator Fighter Weapons Fighter FTLCharge FTL FTL Charge FTLDrive FTL FTL Drive Food Resource Food FrameComponent Component Frame Fuel Resource Fuel FuelLoader Loader Fuel Loader FusionReactor Power Generation Fusion Reactor GasCollector Logistics Gas Collector GatlingGun Weapons Gatling Gun Generator Power Generation Generator HullBreach Special Hull breach Hydroponics Logistics Hydroponic Garden HyperspaceCollector Logistics Hyperspace Scoop HyperspaceIsotopes Resource Hyperspace Isotopes HyperspaceSensor Logistics Hyperspace Sensor HyperspaceSensorLR Logistics Long-range Hyperspace Sensor IceGrinder Logistics Ice Grinder LensComponent Component Lens Loader Loader Generic Loader LogisticsDrone Logistics Logistics Drone MetalIngot Resource Metal Ingot MetallicMinerals Resource Metallic Minerals Meteor Environment Meteor MetreonGas Resource Metreon Gas MineralPatch Environment Mineral patches on Asteroids MiningLaser Logistics Mining Laser MissionCargo Cargo Courier contract cargo MotorComponent Component Motor MunitionsFactory Logistics Munitions Bench Ordnance Environment Ordnance travelling from a weapon to a target Oxygen Resource Oxygen OxygenLoader Loader Oxygen Loader OxygenMaker Life Support Oxygen Maker PowerCoil Unknown Power Coil PowerCoilCharged Unknown Charged Power Coil PowerInjector Unknown Power Injector PreciousOre Resource Precious Ore PreciousMetals Resource Precious Metal ProximityMine Environment A mine from a minefield Railgun Weapons Railgun RailgunShell Ammunition Railgun Slugs Reactor Power Generation Reactor RefinedMetreon Resource Refined Metreon RefinedTilium Resource Refined Tilium Refinery Logistics Refinery RobotArm Industry Robot Arm RobotArmShort Logistics Short Robot Arm RobotArmSmart Logistics Smart Robot Arm ScienceStation Science Science Station Scientist Crew Scientist ScrapMetal Resource Scrap Metal Scrubber Life Support CO2 Scrubber Seeds Resource Seeds SewageMachine Logistics Waste Treatment Machine SewagePipe Logistics Sewage Pipe Shuttle Other Shuttle SmallTank Storage Medium Tank Smelter Logistics Smelter SpaceSuit Life Support Space Suit SpaceSuitPod Life Support Spacesuit Pod Stairs Habitation Ladder StargateActuator Science Stargate Components StargateReceiver Science Stargate Components StargateResin Science Stargate Components StargateStructure Science Stargate Components StorageCrate Logistics Storage Crate (Capacity 70) SmallStorageCrate Logistics Small Storage Crate (Capacity 76) Supercomputer Science Supercomputer Tank Storage Huge Tank Thruster Propulsion Thruster Tiddlet Cargo Tiddlet TiliumOre Resource Tilium Ore TinyTank Storage Small Tank Track Industry Track WasteWater Resource Waste Water Water Resource Water WaterPurifier Logistics Water Purifier WeaponsSpecialist Crew Weapons Officer WeaponsConsole Weapons Weapons Control Centre