Sector: Difference between revisions
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Totengeist (talk | contribs) (Fix typo) Tags: Mobile edit Mobile web edit Advanced mobile edit |
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[[File:Sector Map.png|400px|thumb|right|alt=The sector map as seen in the game.|The sector map as seen in the game.]] | [[File:Sector Map.png|400px|thumb|right|alt=The sector map as seen in the game.|The sector map as seen in the game.]] | ||
'''Sectors''' are a collection of procedurally generated [[Star System|star systems]]. The game begins in Sector 0. The player will travel to new sectors to outrun the [[void]]. During the [[playtest]], players cannot travel past Sector | '''Sectors''' are a collection of procedurally generated [[Star System|star systems]]. The game begins in Sector 0. The player will travel to new sectors to outrun the [[void]]. During the [[playtest]], players cannot travel past Sector 2. | ||
[[Category:The Last Starship]] | [[Category:The Last Starship]] | ||
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{{History|Update 1.rc2|Introduced.}} | {{History|Update 1.rc2|Introduced.}} | ||
{{History|Update 2.rc1|Sector limit increased to 5.}} | {{History|Update 2.rc1|Sector limit increased to 5.}} | ||
{{History|DEMO2B|Sector limit decreased to 2.}} |
Revision as of 19:20, 19 October 2022
Sectors are a collection of procedurally generated star systems. The game begins in Sector 0. The player will travel to new sectors to outrun the void. During the playtest, players cannot travel past Sector 2.
History
- Update 1.rc2: Introduced.
- Update 2.rc1: Sector limit increased to 5.
- DEMO2B: Sector limit decreased to 2.