Tank: Difference between revisions
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==Production== | ==Production== | ||
A tank delivers as many units per second as demanded. It also takes as many units per second as provided. Currently there are no known limits. | A tank delivers as many units per second as demanded. It also takes as many units per second as provided. Currently there are no known limits. | ||
== History == | |||
{{Prehistory|Update 1.rc2|Introduced.}} | |||
{{Prehistory|Alpha1A|Renamed Large Tank to Huge Tank.}} | |||
[[Category:Equipment]] | [[Category:Equipment]] |
Revision as of 21:07, 20 March 2023
Tanks provide storage for oxygen, CO2, water, fuel, sewage, waste water, and Deuterium. They can provide a stable supply of resources for equipment (e.g., fuel for reactors). Crew members will refill tanks from Canisters using set up Loaders when necessary.
The crew can repair damaged tanks.
When a tank is destroyed, all contents are lost and irrecoverable.
Huge Tank
Huge tanks can hold up to 22,500 units and stand on a 3x5 base. They can be looted from enemies or derelict ship.
Medium Tank
Medium tanks can hold up to 9,000 units and stand on a 2x3 base. They can be bought from Traders and looted from enemies or derelict ship.
Small Tank
Small tanks can hold up to 6,000 units and stand on a 2x2 base. They can be bought from traders and looted from enemies or derelict ship.
Production
A tank delivers as many units per second as demanded. It also takes as many units per second as provided. Currently there are no known limits.
History
- Update 1.rc2: Introduced.
- Alpha1A: Renamed Large Tank to Huge Tank.