Propulsion: Difference between revisions
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It's worth noting that the evasion value does increase when making turns | It's worth noting that the evasion value does increase when making turns | ||
[[Category:Getting started]] | |||
[[Category:Game mechanics]] |
Revision as of 11:56, 21 February 2023
Propulsion is provided by three main pieces of equipment.
- Primary propulsion is provided by one or more engines
- Secondary propulsion (maneuvering) is provided by thrusters
- FTL propulsion is provided by the FTL drive and is not recorded in the debug menu
Below are some metrics for each form of propulsion using a ship with the bare minimum equipment and weight to propel it.
propulsion equipment | max thrust | test ship mass | speed | speed / mass ratio |
---|---|---|---|---|
engine | 99 | 759 | 262 | 2.896946565 |
thruster | 20 | 390 | 102 | 3.823529412 |
FTL drive | - | - | - | - |
As of Alpha 1A, the debug menu is no longer accessible. The only metrics available are velocity and evasion. Using the same ship as above, the following can be calculated:
- Engine: 269 velocity 269% evasion
- Thruster: 51 velocity
It's worth noting that the evasion value does increase when making turns