FTL Jump: Difference between revisions

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An [[FTL jump]] allows [[ship]]s to travel between systems and sectors.
An [[FTL jump]] allows [[ship]]s to travel between systems and sectors via [[Hyperspace]].


Before being able to perform an FTL jump, a ship requires a source of power, an [[FTL Drive]], [[engine]]s for aligning the ship, and fuel to power the FTL drive and engines.
Before being able to perform an FTL jump, a ship requires a source of power, an [[FTL Drive]], [[engine]]s for aligning the ship, and fuel to power the FTL drive and engines.
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Build the ship's flight and FTL jump systems, and make your first jump.
Build the ship's flight and FTL jump systems, and make your first jump.
== History ==
{{History|Update1.rc2|Introduced.}}
{{History|Alpha1A|FTL travel speed increased.}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 01:06, 2 March 2023

An FTL jump allows ships to travel between systems and sectors via Hyperspace.

Before being able to perform an FTL jump, a ship requires a source of power, an FTL Drive, engines for aligning the ship, and fuel to power the FTL drive and engines.

Contracts

Main article: Contract

Analyse:

Collect data on the expanding void using Hyperspace Sensors.

Make your new ship ready for flight:

Build the ship's flight and FTL jump systems, and make your first jump.

History