Weapon: Difference between revisions

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{{Prehistory|Update 1.rc2|Introduced.}}
{{Prehistory|Update 1.rc2|Introduced.}}
{{Prehistory|DEMO3A|Changed height of Railgun and Cannon from 3 to 2 and added textures.}}
{{Prehistory|DEMO3A|Changed height of Railgun and Cannon from 3 to 2 and added textures.}}
{{Prehistory|DEMO3A|Added textures.}}
{{Prehistory|Alpha1A|Added textures.}}
{{Prehistory|Alpha1C|Added textures.}}


[[Category:Equipment]]
[[Category:Equipment]]

Revision as of 21:10, 20 March 2023

The game currently has three weapons: Gatling Gun, Railgun, and Cannon

Gatling Gun

Gatling Gun
Grid size 2 x 3
Power category Weapons
Inputs

Power

Bullets

Gatling guns are useful for destroying meteors and defending against hostile fighters. They are loaded with two stacks of bullets at a time and fire in a small but wide arc at a high rate.

They must be placed in the Hull, are size 2 x 3, and require 1 x 3 of internal space and an unobstructed area of 6 x 3, for a total size of 8 x 3.

Railgun

Railgun
Grid size 3 x 2
Power consumption 1000MW when firing
Power category Weapons
Inputs

Power

Railgun Slugs

Railguns are useful as sniping weapons as they have a long, thin firing arc that spreads out. They are loaded with one stack of Railgun Slugs at a time.

They must be placed in a 2 tile thick Hull, are 3 x 2, and require an unobstructed area of 6 x 3, for a total size of 9 x 3.

Cannon

Cannon
Grid size 3 x 2
Power category Weapons
Inputs

Power

Cannon Shells

Cannons are mid-range explosive weapons with a medium firing arc. They are loaded with one stack of Cannon Shells at a time.

They must be placed in the Hull, are size 3 x 2, and require an unobstructed area of 6 x 3, for a total size of 9 x 3.

History