Fighter: Difference between revisions

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m (Clarify that the Debug menu is no longer available)
(Updated description of fighter image (changed from one flying through space to just sprite))
 
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[[File:Fighter.png|200px|thumb|right|alt=A fighter flying through space|A fighter flying through space]]
[[File:Fighter.png|200px|thumb|right|alt=Fighter sprite|Fighter Sprite]]
'''Fighters''' are small ships that can attach to the outer hull of a [[ship]]. Currently, fighters are only usable by hostile ships designed to carry them and seem unable to re-attach to the launching ship after a battle ends.
'''Fighters''' are small ships that can attach to the outer hull of a [[ship]]. Currently, fighters are only usable by hostile ships designed to carry them and seem unable to re-attach to the launching ship after a battle ends.



Latest revision as of 11:31, 23 June 2023

Fighter sprite
Fighter Sprite

Fighters are small ships that can attach to the outer hull of a ship. Currently, fighters are only usable by hostile ships designed to carry them and seem unable to re-attach to the launching ship after a battle ends.

Players will encounter fighters while completing Combat contracts or in systems labeled as hostile. They are small and agile but generally do minor damage individually. Gatling guns appear to be the most efficient way to fight them off.

During the playtest, it was possible to spawn a fighter in the Debug menu. This always generated a hostile, unattached fighter. A player can only control a ship carrying fighters by editing a save file, but they will remain hostile to the player. They will automatically launch when the ship carrying them is attacked and will focus on the attacking ship until it is destroyed. They will then begin to attack the player's ship.