Population: Difference between revisions

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m (Fixed cargo shuttle link)
(Corrected food, water usage per person)
 
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To survive, the population requires four things:
To survive, the population requires four things:
* an [[oxygen]]-rich, [[CO2|CO<sub>2</sub>]]-poor [[atmosphere]]
* an [[oxygen]]-rich, [[CO2|CO<sub>2</sub>]]-poor [[atmosphere]]
* 20 units of [[food]] each
* 4 units of [[food]] each
* 4 units of [[water]] each
* 20 units of [[water]] each
* the removal of [[sewage]]
* the removal of [[sewage]]
The population will automatically use [[:Category:Resources|resource]]s stored in [[tank]]s. When civilians die, crew members transport the bodies, and a [[Cargo Shuttle]] arrives to pick them up.
The population will automatically use [[:Category:Resources|resource]]s stored in [[tank]]s. When civilians die, crew members transport the bodies, and a [[Cargo Shuttle]] arrives to pick them up.
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 17:33, 26 November 2023

The population of a ship is the combination of civilians and crew members that reside on a ship, whether temporarily as part of a contract or permanently.

To survive, the population requires four things:

The population will automatically use resources stored in tanks. When civilians die, crew members transport the bodies, and a Cargo Shuttle arrives to pick them up.