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  • The Railgun and Cannon are both effective ways of dealing with armoured hostiles as the Railgun can pierce through armour and the Cannon is effective at rem
    522 bytes (77 words) - 09:12, 2 November 2024
  • [[Category:Hostiles]]
    1 KB (171 words) - 10:31, 23 June 2023
  • ...he [[Habitation Deck]]. Engines and weapons may be more likely targets for hostiles. Therefore, hull breaches may be more likely in those areas.
    1 KB (175 words) - 10:38, 23 June 2023
  • | ships || Ship files defining hostiles, NPC ships, and ships available for purchase. This is split into <code> off
    2 KB (301 words) - 13:34, 27 July 2024
  • ...ship, the player must target and destroy it or allow it to be destroyed by hostiles.
    2 KB (363 words) - 14:42, 30 June 2023
  • : Hostiles, meteors, critical resource shortages, hull breaches, reactor shut downs, l * It has been replaced with a sector-wide objective to eradicate all hostiles, which resets after each sector.
    19 KB (3,106 words) - 12:07, 31 July 2023
  • Asteroid belts may contain hostiles or be in the path of a meteor shower, requiring ship defenses to perform th
    8 KB (1,277 words) - 20:04, 27 July 2024
  • * The OPPOSITION system that sends hostiles to attack the Stargate on a timer has been completely disabled (it sucked)
    49 KB (7,669 words) - 19:37, 31 August 2024