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On {{#formatdate:11 July 2022|dmy}}, [[Introversion Software]] first released [[The Last Starship]] to an initial set of playtesters who signed up on the Steam store page. Playtesters played the game and provided bug reports, suggestions, and general feedback via the Steam discussion forums. The playtest ended on {{#formatdate:15 February 2023|dmy}} with the start of the public [[Early Access]] release of {{Version|Alpha1D}}. The release of Early Access made the playtest builds inaccessible. The demo was removed sometime around {{#formatdate:20 February 2023|dmy}}. This changelog is provided for historical purposes. | |||
The public demo was [https://store.steampowered.com/news/app/1857080/view/3649639324203267958 released] on 26 January 2023. No official changelog was released. | == Alpha1C == | ||
<div id="Demo_Alpha1C"></div> | |||
The public demo was [https://store.steampowered.com/news/app/1857080/view/3649639324203267958 released] on {{#formatdate:26 January 2023|dmy}}. This demo included only the New Game game mode. No official changelog was released. | |||
The seventh update to the playtest was [https://store.steampowered.com/news/app/1857080/view/3649639324206215740 released] on {{#formatdate:27 January 2023|dmy}}. This disabled New Game mode and introduced a new ship editor and Creative Mode. | |||
We have updated the Playtest build to include the latest ship editor and Creative Mode. We have disabled the other parts of the game for now - we'd appreciate it if you could help us test the editor and creative mode, and provide feedback for those. Thanks! | |||
; Creative Mode | |||
: Unlimited budget to create whatever ship you can think of | |||
: Instant spawn equipment & resources, with no constraints | |||
: BUT you cannot leave the system | |||
: New menu option 'Import Hostile', for combat testing against your ship library | |||
; Ship Editor (Continued)) | |||
* Ship Editor now supports dragging a box shape to fill large areas, as well as drawing freehand | |||
* Ship Editor now shows Mass, Toughness, Crew Capacity, and $Value at the top of the screen | |||
* New 'Spawn' button when in Creative Mode, which permits instant spawn of any Equipment, Resource or Item | |||
; New Alert System | |||
: This replaces the previous fullscreen alert system | |||
: Onscreen alerts for dangerous events - | |||
: Hostiles, meteors, critical resource shortages, hull breaches, reactor shut downs, low batteries etc | |||
: With helpful tooltips to guide new players< | |||
: Hull breaches are located with a line from the alert | |||
; SMALL CHANGES | |||
* Auto-save after FTL jump now captures thumbnail like manual save. | |||
* "Create Storage Hint" now displayed when a Drone Bay becomes clogged with items | |||
:which do not have a storage place set on the ship. | |||
* Loading a ship in the editor will no longer send a cargo shuttle with 5 new crew | |||
* New graphics for crew and passenger bodies in space | |||
* Enemy ships will always spawn dead bodies after destruction | |||
; BUG FIXES | |||
* The docking port is now available for sale at shipyards and stations | |||
* Pressing J no longer draws boxes around the toolbar at the bottom. | |||
== Alpha1A == | == Alpha1A == | ||
The sixth update to the playtest was [https://steamcommunity.com/games/1857080/announcements/detail/3667652000897376511 released] on 10 January 2023. An updated Windows build was released the same day. | The sixth update to the playtest was [https://steamcommunity.com/games/1857080/announcements/detail/3667652000897376511 released] on {{#formatdate:10 January 2023|dmy}}. An updated Windows build was released the same day. | ||
'''<u>NEW CONTENT</u>''' | '''<u>NEW CONTENT</u>''' | ||
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== DEMO3A == | == DEMO3A == | ||
The fifth update to the playtest was [https:// | The fifth update to the playtest was [https://store.steampowered.com/news/app/2000350/view/3386171148635066517 released] on {{#formatdate:7 November 2022|dmy}}. | ||
'''<u>NEW CONTENT</u>''' | '''<u>NEW CONTENT</u>''' | ||
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* The HUD will now choose a sensible scale value when you first run the game, taking into account your screen resolution. Use + and - to change. | * The HUD will now choose a sensible scale value when you first run the game, taking into account your screen resolution. Use + and - to change. | ||
* Logistics drones will no longer collect dead bodies, or | * Logistics drones will no longer collect dead bodies, or spacesuits containing bodies | ||
* New graphics for Railgun, Cannon, Mining Laser, Loaders | * New graphics for Railgun, Cannon, Mining Laser, Loaders | ||
* Some equipment sizes have changed: Railgun, Cannon, Mining Laser | * Some equipment sizes have changed: Railgun, Cannon, Mining Laser | ||
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== DEMO2B == | == DEMO2B == | ||
The fourth update to the playtest was [https://store.steampowered.com/news/app/2000350/view/3396302964501693748 released] on 19 October 2022. | The fourth update to the playtest was [https://store.steampowered.com/news/app/2000350/view/3396302964501693748 released] on {{#formatdate:19 October 2022|dmy}}. | ||
; SMALL CHANGES | ; SMALL CHANGES | ||
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* New UI sound effects | * New UI sound effects | ||
; TIDDLET IMPROVEMENTS | ; [[Tiddlet|TIDDLET]] IMPROVEMENTS | ||
* The tiddlet mission is now guaranteed to start at the entry system to the sector | * The tiddlet mission is now guaranteed to start at the entry system to the sector | ||
* Guarantee there will be no hostiles in that system | * Guarantee there will be no hostiles in that system | ||
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; BUG FIXES | ; BUG FIXES | ||
* The special [[Hyperspace Sensor (LR)]] is now correctly categorised as Logistics in the Power Usage screen | * The special [[Hyperspace Sensor|Hyperspace Sensor (LR)]] is now correctly categorised as Logistics in the Power Usage screen | ||
; Playtest sector limit increased to 5 | ; Playtest sector limit increased to 5 | ||
== DEMO1 == | == DEMO1 == | ||
The third update to the playtest was [https://store.steampowered.com/news/app/2000350/view/3288215215611916431 released] on 11 October 2022. An updated Mac build was released on 12 October, which fixed a typo in the game's text. Any other changes are unknown. | The third update to the playtest was [https://store.steampowered.com/news/app/2000350/view/3288215215611916431 released] on {{#formatdate:11 October 2022|dmy}}. An updated Mac build was released on {{#formatdate:12 October 2022|dmy}}, which fixed a typo in the game's text. Any other changes are unknown. | ||
'''<u>NEW CONTENT</u>''' | '''<u>NEW CONTENT</u>''' | ||
; DEMO (Playtest) | ; DEMO (Playtest) | ||
* Brand new story episode (experimental) in second sector : 'The trouble with | * Brand new story episode (experimental) in second sector : '[[The trouble with Tiddlets]]'. Treat them well! | ||
* New music for new games and for the first hyperspace jump etc | * New music for new games and for the first hyperspace jump etc | ||
* New tutorial / help elements at the start of a new game to aid new players, based on EGX feedback | * New tutorial / help elements at the start of a new game to aid new players, based on EGX feedback | ||
* Made the '[[Contract#Make your new ship ready for flight|Flight Ready]]' mission more intuitive and informative, based on EGX feedback | * Made the '[[Contract#Make your new ship ready for flight|Flight Ready]]' mission more intuitive and informative, based on EGX feedback | ||
* All new game scenarios locked on start, except the simple [[The Praxis|PRAXIS]] one | * All new game scenarios locked on start, except the simple [[The Praxis|PRAXIS]] one | ||
* [[ | * [[Spacesuit]] [[Oxygen|O2]] level is now much more forgiving in the very first system - so players have a chance to find their feet | ||
; New Main Menu treatment | ; New Main Menu treatment | ||
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== Update2.rc3 == | == Update2.rc3 == | ||
The second update to the playtest was released on 29 July 2022, only a few hours after Update 2.rc1. The build is dated 29 July 2022. It is unclear what was changed in this build as the only file changed was the game executable. | The second update to the playtest was released on {{#formatdate:29 July 2022|dmy}}, only a few hours after Update 2.rc1. The build is dated {{#formatdate:29 July 2022|dmy}}. It is unclear what was changed in this build as the only file changed was the game executable. | ||
== Update2.rc1 == | == Update2.rc1 == | ||
The first update to the playtest was [https://steamcommunity.com/ogg/1857080/announcements/detail/3388414055893834257 released] on 29 July 2022 following the [https://www.youtube.com/watch?v=4UAIWNZW12Y Update 2 video]. The build is dated 28 July 2022. This update is the first available to Mac OS X players. | The first update to the playtest was [https://steamcommunity.com/ogg/1857080/announcements/detail/3388414055893834257 released] on {{#formatdate:29 July 2022|dmy}} following the [https://www.youtube.com/watch?v=4UAIWNZW12Y Update 2 video]. The build is dated {{#formatdate:28 July 2022|dmy}}. This update is the first available to Mac OS X players. | ||
'''<u>NEW CONTENT</u>''' | '''<u>NEW CONTENT</u>''' | ||
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;[[Spacesuit Pod]] | ;[[Spacesuit Pod]] | ||
:Replenishes the oxygen on any [[ | :Replenishes the oxygen on any [[Spacesuit]]. | ||
;[[Ratings]] - Combat / Industry / Humanitarian / Logistics | ;[[Ratings]] - Combat / Industry / Humanitarian / Logistics | ||
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* Pipe and port graphics have been changed to give better hints when things are wrong | * Pipe and port graphics have been changed to give better hints when things are wrong | ||
* Hostile ships will no longer randomly camp the sector exit system (permitting a peaceful playthrough if desired) | * Hostile ships will no longer randomly camp the sector exit system (permitting a peaceful playthrough if desired) | ||
* Updated graphics for CO2 Scrubber, [[Tank#Small Tank|Small Tank]], [[Docking Port]], [[ | * Updated graphics for CO2 Scrubber, [[Tank#Small Tank|Small Tank]], [[Docking Port]], Box, [[Smelter]], [[Spacesuit]] | ||
* You can now click on a Smelter to cycle its recipe setting | * You can now click on a Smelter to cycle its recipe setting | ||
* ESC now closes any currently open window, before it will open the main menu | * ESC now closes any currently open window, before it will open the main menu | ||
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== Update1.rc2 == | == Update1.rc2 == | ||
The initial build was [https://steamcommunity.com/games/1857080/announcements/detail/3362516632916821830 released] to [[playtest]]ers on 11 July 2022 following the [https://www.youtube.com/watch?v=cRRo9zig9VY Update 1 video]. The build is dated 8 July 2022. | The initial build was [https://steamcommunity.com/games/1857080/announcements/detail/3362516632916821830 released] to [[playtest]]ers on {{#formatdate:11 July 2022|dmy}} following the [https://www.youtube.com/watch?v=cRRo9zig9VY Update 1 video]. The build is dated {{#formatdate:8 July 2022|dmy}}. | ||
[[Category:The Last Starship]] | [[Category:The Last Starship]] |