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== Alpha 4 ==
== Alpha 4 ==
Alpha 4 is expected to be released on {{#formatdate:22 June 2023}}. Bugs expected to be fixed during this release can be found on the [https://github.com/Introversion-Software/LastStarshipIssues/issues?q=milestone%3A%22Alpha+4%22 bug tracker].
Alpha 4 was [https://store.steampowered.com/news/app/1857080/view/6489171662417416640 released] on {{#formatdate:22 June 2023}} along with an [https://youtu.be/Bo5xcKekv2Q update video]. Information on some of the bugs mentioned in the changelog below can be found on the [https://github.com/Introversion-Software/LastStarshipIssues/issues?q=milestone%3A%22Alpha+4%22 bug tracker].
 
'''Industry mode'''<br>
An entirely new game mode with new starting conditions and new objectives.<br>
You are joining a mega-project to construct a Stargate to the Andromeda Galaxy.<br>
Industry, production and automation take centre stage.
 
* New 'Industry' game mode selector in New Game screen
* New starting ship, which is more of a ruined space station
* Starting ship contains 'Ruined Equipment' which can be dismantled for Scrap Metal.
* There is only one Sector in industry mode
 
* Stargate Project in the main menu. Shows what parts require manufacture to advance.
* Currently only Phase 1 and 2 of the Stargate have been created
* Sell your Stargate Parts at any trade station to earn money and progress the project.
 
* NEW EQUIPMENT:
* Fabricator => Makes components out of raw materials: Frame, Motor, Coil
* Assembler => Makes Boxed equipment out of components (Eg Battery, or Stargate parts)
* Robot Arm => Automatically lifts components and resources into and out of equipment
* Track => Automatically moves components and resources along the direction of travel
 
* Gas clouds and asteroid mineral nodes contain 100x as much raw material in Industry mode
 
 
'''Balance / Small changes'''<br>
* Gas Clouds now contain 10x as much gas in non-industry game modes
* Hydroponics now uses half as much water
* Hydroponics now loses 25% of compost per harvest. Previously 50% of compost was lost
* Gatling Guns are now unmanned, and will automatically extend and fire when 'Battle Stations' is called
* Munitions Factory has been renamed to Munitions Bench, as it is operated by a crew member
* The 'Battle Stations' button will no longer show until you have at least one weapon system installed
* Added "--safe-mode" command line argument to start game in windowed mode
* The Install menu now auto-selects the next identical type of equipment,<br>and groups all identical equipment into a single row
 
 
'''You can now begin a new game straight from within Creative Mode.'''<br>
As soon as you perform your first FTL jump, creative mode ends<br>
and you are placed into 'Free Roam' mode with $150k credits
 
 
'''Steam Workshop'''<br>
Updated subscribed and published items kick off updating local corresponding preview images<br>
All previously-updated subscribed and published items, prior to the above feature, will have their preview images also updated
 
 
'''Bug fixes'''<br>
* Crew trade themselves and turn invisible if they are wearing the spacesuit nearest to a docking port when a spacesuit is sold
* Fixed: Refinery, Chemical Lab, Munitions Factory can be placed outside the ship or in walls
* Fatal error when the ship grid is clicked in spawn mode and no equipment is selected
* Hard rescue missions being generated early in the game (self-destruct timer/moving under thrust)
* [ and ] able to rotate ship without thrusters
* Fix audio glitch when mousing over overlapping buttons.
* Fix phantom crew members that block job execution after transferring crew between ships
* [https://github.com/Introversion-Software/LastStarshipIssues/issues/41 #41] Crash on hyperspace jump
* [https://github.com/Introversion-Software/LastStarshipIssues/issues/20 #20] Ship/Ftl limit - buttons now appear at top of the list and are always clickable
* [https://github.com/Introversion-Software/LastStarshipIssues/issues/32 #32] Crew is abandoned when jumping
* [https://github.com/Introversion-Software/LastStarshipIssues/issues/15 #15] Dismantling airduct leads to immediate loss of all oxygen to the ship


== Alpha 3 ==
== Alpha 3 ==