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Totengeist (talk | contribs) (→Items Inventory Codes: Expand items table) |
Totengeist (talk | contribs) (→Add items to the Trade screen: Add section on adding items to the shuttle) |
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# Search for a line containing <code>TradePossible</code>. Set that to true. | # Search for a line containing <code>TradePossible</code>. Set that to true. | ||
#: ''Note:'' There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented. | #: ''Note:'' There may be multiple Trade sections in the system archive save file. Make sure to use the base section that is not indented. | ||
# In the <code>TheirStock</code> | # In the <code>TheirStock</code> section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount. | ||
# Save the changes, run the game, and load the save. | # Save the changes, run the game, and load the save. | ||
=== Add items to a shuttle === | |||
Some items, like hull breaches, are technically just like any other items, but they cannot be purchased from the Trade screen, even with the trick above. In this case, it's necessary to modify a shuttle's inventory as it delivers cargo. | |||
# Purchase something or initiate a mission delivery. | |||
# As soon as the shuttle appears, save and close the game. | |||
# In the directory listed above, find the <code>.space</code> file corresponding to the saved game and open it in a text editor. | |||
# Find the section for your ship. It should be the first section beginning with <code>BEGIN Layer</code>. Find the line <code>BEGIN Deliveries</code> inside that section. | |||
# In the the <code>Trade</code> section below, update or add the desired line using the item code from the table below. Spacing is important, so make sure to match it. The number can be adjusted to the preferred amount. | |||
=== Refill a fuel tank === | === Refill a fuel tank === |