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If the player delivers to the buyer, they're informed that the Tiddlets are being farmed for food. The breeder will still hail the player in the final system and express their disappointment. | If the player delivers to the buyer, they're informed that the Tiddlets are being farmed for food. The breeder will still hail the player in the final system and express their disappointment. | ||
=== Bugs === | |||
During space combat, Tiddlets can be damaged. Damaged Tiddlets will not be collected when turning in the contract, leading to the shuttle and contract getting stuck until the player exits the sector. Leaving the sector leads to failure of the contract. | |||
The only way to resolve this issue is to edit the [[Save file]] manually. The save file will contain one section, as shown below, for each Tiddlet. The <code>Damage</code> value must be set to <code>0</code>. | |||
<code> | |||
BEGIN "[i 94]" | |||
Id 11319 | |||
Type Tiddlet | |||
Position.x 134.5000 | |||
Position.y 60.50000 | |||
'''Damage 5.101318''' | |||
Toughness 5.101318 | |||
Scale 1.020264 | |||
OldPosition.x 133.5000 | |||
OldPosition.y 61.50000 | |||
WanderTimer 2.7404962732787288 | |||
MaxHyperspace 20.616210937500000 | |||
SystemId 19 | |||
END | |||
</code> | |||
== Notes == | == Notes == | ||
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{{Prehistory|DEMO2B|Player will receive a hail upon entering the sector. Added character portraits.}} | {{Prehistory|DEMO2B|Player will receive a hail upon entering the sector. Added character portraits.}} | ||
{{Prehistory|Alpha1A|FTL travel speed increased. Tiddlet safe jump range updated from 22 seconds to 12.}} | {{Prehistory|Alpha1A|FTL travel speed increased. Tiddlet safe jump range updated from 22 seconds to 12.}} | ||
[[Category:Known bugs in Alpha 2]] |