845
edits
Totengeist (talk | contribs) m (→Alpha 3: Cite name for Alpha 3) |
Totengeist (talk | contribs) (→Alpha 4: Add changelog) |
||
Line 2: | Line 2: | ||
== Alpha 4 == | == Alpha 4 == | ||
Alpha 4 | Alpha 4 was [https://store.steampowered.com/news/app/1857080/view/6489171662417416640 released] on {{#formatdate:22 June 2023}} along with an [https://youtu.be/Bo5xcKekv2Q update video]. Information on some of the bugs mentioned in the changelog below can be found on the [https://github.com/Introversion-Software/LastStarshipIssues/issues?q=milestone%3A%22Alpha+4%22 bug tracker]. | ||
'''Industry mode'''<br> | |||
An entirely new game mode with new starting conditions and new objectives.<br> | |||
You are joining a mega-project to construct a Stargate to the Andromeda Galaxy.<br> | |||
Industry, production and automation take centre stage. | |||
* New 'Industry' game mode selector in New Game screen | |||
* New starting ship, which is more of a ruined space station | |||
* Starting ship contains 'Ruined Equipment' which can be dismantled for Scrap Metal. | |||
* There is only one Sector in industry mode | |||
* Stargate Project in the main menu. Shows what parts require manufacture to advance. | |||
* Currently only Phase 1 and 2 of the Stargate have been created | |||
* Sell your Stargate Parts at any trade station to earn money and progress the project. | |||
* NEW EQUIPMENT: | |||
* Fabricator => Makes components out of raw materials: Frame, Motor, Coil | |||
* Assembler => Makes Boxed equipment out of components (Eg Battery, or Stargate parts) | |||
* Robot Arm => Automatically lifts components and resources into and out of equipment | |||
* Track => Automatically moves components and resources along the direction of travel | |||
* Gas clouds and asteroid mineral nodes contain 100x as much raw material in Industry mode | |||
'''Balance / Small changes'''<br> | |||
* Gas Clouds now contain 10x as much gas in non-industry game modes | |||
* Hydroponics now uses half as much water | |||
* Hydroponics now loses 25% of compost per harvest. Previously 50% of compost was lost | |||
* Gatling Guns are now unmanned, and will automatically extend and fire when 'Battle Stations' is called | |||
* Munitions Factory has been renamed to Munitions Bench, as it is operated by a crew member | |||
* The 'Battle Stations' button will no longer show until you have at least one weapon system installed | |||
* Added "--safe-mode" command line argument to start game in windowed mode | |||
* The Install menu now auto-selects the next identical type of equipment,<br>and groups all identical equipment into a single row | |||
'''You can now begin a new game straight from within Creative Mode.'''<br> | |||
As soon as you perform your first FTL jump, creative mode ends<br> | |||
and you are placed into 'Free Roam' mode with $150k credits | |||
'''Steam Workshop'''<br> | |||
Updated subscribed and published items kick off updating local corresponding preview images<br> | |||
All previously-updated subscribed and published items, prior to the above feature, will have their preview images also updated | |||
'''Bug fixes'''<br> | |||
* Crew trade themselves and turn invisible if they are wearing the spacesuit nearest to a docking port when a spacesuit is sold | |||
* Fixed: Refinery, Chemical Lab, Munitions Factory can be placed outside the ship or in walls | |||
* Fatal error when the ship grid is clicked in spawn mode and no equipment is selected | |||
* Hard rescue missions being generated early in the game (self-destruct timer/moving under thrust) | |||
* [ and ] able to rotate ship without thrusters | |||
* Fix audio glitch when mousing over overlapping buttons. | |||
* Fix phantom crew members that block job execution after transferring crew between ships | |||
* [https://github.com/Introversion-Software/LastStarshipIssues/issues/41 #41] Crash on hyperspace jump | |||
* [https://github.com/Introversion-Software/LastStarshipIssues/issues/20 #20] Ship/Ftl limit - buttons now appear at top of the list and are always clickable | |||
* [https://github.com/Introversion-Software/LastStarshipIssues/issues/32 #32] Crew is abandoned when jumping | |||
* [https://github.com/Introversion-Software/LastStarshipIssues/issues/15 #15] Dismantling airduct leads to immediate loss of all oxygen to the ship | |||
== Alpha 3 == | == Alpha 3 == |