The trouble with Tiddlets: Difference between revisions

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No change in size ,  02:40, 24 June 2023
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== Notes ==
== Notes ==
[[File:TiddletDeliveryExample.png|thumb|right|A sample of the jobs overlay during delivery of the contract.]]
[[File:TiddletDeliveryExample.png|thumb|right|A sample of the jobs overlay during delivery of the contract.]]
The route through the sector may require many jumps, resulting in an ever-increasing Tiddlet population. When the player arrives at the last sector of the system, the ship will likely be overrun with Tiddlets. Since each must be delivered to the [[cargo shuttle]] separately, delivering this contract can take a significant amount of time. It is advised to ensure sufficient resources are available to keep from becoming stranded or losing [[population|passengers]] and [[Crew Member|crew]].
The route through the sector may require many jumps, resulting in an ever-increasing Tiddlet population. When the player arrives at the last sector of the system, the ship will likely be overrun with Tiddlets. Since each must be delivered to the [[Cargo Shuttle]] separately, delivering this contract can take a significant amount of time. It is advised to ensure sufficient resources are available to keep from becoming stranded or losing [[population|passengers]] and [[Crew Member|crew]].


During the contract, the [[Sector Map]] is updated with a green circle around the ship representing the safe jump distance. The number of Tiddlets born after each jump appears to be randomized.
During the contract, the [[Sector Map]] is updated with a green circle around the ship representing the safe jump distance. The number of Tiddlets born after each jump appears to be randomized.
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