Version History: Difference between revisions

Jump to navigation Jump to search
Add Alpha 9
(→‎Alpha 8: Add undocumented change)
(Add Alpha 9)
Line 1: Line 1:
This article contains changelog information for the [[Early Access]] period of [[The Last Starship]], which followed the closed [[playtest]].
This article contains changelog information for the [[Early Access]] period of [[The Last Starship]], which followed the closed [[playtest]].
== Alpha 9 ==
{{Infobox release
| name = Alpha 9
| nickname = Atreides and Harkonnen
| release_news = https://store.steampowered.com/news/app/1857080/view/4101162602042836767
| release_date = {{#formatdate:13 March 2024}}
| video = WiqYv5GZHbE
| github_milestone = [https://github.com/Introversion-Software/LastStarshipIssues/milestone/6 Milestone 6]
}}
'''New mission interface'''
* We have substantially upgraded and improved the mission system and all associated screens.
* We can now create rich, detailed missions with multiple stages and multiple objectives.
* The Communicator has also been upgraded and better integrated with the mission screen.
* Characters can now call you with information and instructions, and a log of those calls will be added to your mission screen.
Quality of Life improvements for the Mission Summary (top left of the screen):
* You can now 'Turn In' any completed mission directly from the mission summary
* A new diamond shaped location icon has been added to any objective that specifies a destination. Clicking the diamond will immediately bring up the sector map and highlight that location. This makes it very easy to navigate to the required locations for a mission.
* There is now a 'Prepare to jump' button in the Sector Map, for quick and easy alignment
* All mission types updated to take advantage of these new buttons.
'''New Story Episodes'''
* We have begun work on a series of story-based episodes.
*  The general idea is to tell short stories with a rich cast of characters, and each story episode will be broken down into 2 or 3 parts.
*  This involved the creation of a new Episode Manager system and a substantial upgrade of the Mission system.
*  Story Episodes will automatically become available in the Mission Interface at the appropriate time.
*  We have plans to add many more story episodes, now that this system is complete.
* Nb. Story episodes are available in Stargate mode, and in Free-roam mode. They are not available in survival mode. The Tiddlets mission remains available in Survival mode only.
* New Episodes:
** A Wolf in sheep's clothing - part 1
** A Wolf in sheep's clothing - part 2
'''Docking Tutorial'''
* A new Docking tutorial has been created, and is used directly in the episode Wolf Part 2.
* The tutorial will also show whenever a player is attempting a rescue mission.
'''SMALL CHANGES'''
* The time between waves of hostile forces attacking the Stargate has been tripled
* New graphics for crew in a space suit when they are outside the ship
* Reduced the radius at which a system blocks your FTL flight path (from 15 down to 4)
* The star background now shifts into an angry red when 'Battle Stations' is enabled
* Crew now walk 33% faster, and are slowed down less when carrying cargo
* New graphics for dead crew
* After loading a saved game, any ships where the crew are all dead due to suffocation will be recalled automatically under autopilot, and will leave the system
'''NEW AUDIO WORK'''
* Battle stations!
* Gun Turrets extending, retracting
* Mission Interface
* Music for the new story episodes
'''New community ships added to the base game - thank you!'''
* DOCTORX - DRX Helican Omicron
: DRX Helican
: DRX Psychopath
: DRX Abyss
: DRX Scarab
* JOHNNY STRUGGLES - The Altair Citadel
'''BUG FIXES'''
* You can no longer pause the game during the introductory flyby
* Fixed: Weapons Consoles are now correctly powered as part of the Weapons power category, not the Science power category
* Fix for drones incorrectly returning home when another ship in the local fleet is planning to jump to hyperspace
* Fixed: Fleet logistics transfers of the same item in opposite directions now cancel each other.
* Fix crash caused by invalid Researching Node.


== Alpha 8 ==
== Alpha 8 ==

Navigation menu