Getting Started: Difference between revisions

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Building your first ship section. Added second line linking video on creating a ship in Ship Editor mode.
(Update the start of this article for alpha 1)
(Building your first ship section. Added second line linking video on creating a ship in Ship Editor mode.)
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The game can be started in two ways: New Game and Ship Editor. The two modes appear identical, with Ship Editor starting with the [[ship editor]] menu active to allow loading out a ship with $1 million to spend and New Game giving the player the option of a few ship layouts and funding amounts to begin.
The game can be started in two ways: New Game and Ship Editor. The two modes appear identical, with Ship Editor starting with the [[ship editor]] menu active to allow loading out a ship with $1 million to spend and New Game giving the player the option of a few ship layouts and funding amounts to begin.
== Building your first ship ==
== Building your first ship ==
:''For advanced information on building various ship systems, see our other [[:Category:Getting started|Getting Started]] articles. This article focuses mostly on the early stage of the game where money is tight.''
:''For advanced information on building various ship systems, see our other [[:Category:Getting started|Getting Started]] articles. This article focuses mostly on the early stage of the game where money is tight.''
:''For starting the game in Ship Editor mode you can view this video'' https://youtu.be/bJvsBq87H98 ''which shows how to build a functioning ship from nothing.''  
At the start of a normal game, you have only an empty vessel in a system with [[trade]] and [[Contract|story contracts]], but no [[shipyard]]. The exceptions are the [[The Praxis]], which starts with some materials, and Shipyard, which starts the game in a system with a shipyard. A few [[crew member]]s in [[space suit]]s arrive via [[shuttle]] in the first few moments of the game, and it is up to the player to turn this vessel into a functioning ship.
At the start of a normal game, you have only an empty vessel in a system with [[trade]] and [[Contract|story contracts]], but no [[shipyard]]. The exceptions are the [[The Praxis]], which starts with some materials, and Shipyard, which starts the game in a system with a shipyard. A few [[crew member]]s in [[space suit]]s arrive via [[shuttle]] in the first few moments of the game, and it is up to the player to turn this vessel into a functioning ship.


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